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<title>C/C++ </title>
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<description>C/C++ </description>
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<dc_date>2005-06-14 03:01:01</dc_date>
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<item>
<title>链表的C语言实现之删除结点</title>
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<author>C/C++ </author>
<description>要删除p结点时只要令p结点的前驱结点的链域由存储p结点的地址该为存储p的后继结点的地址</description>
<category>C/C++ </category>
<pubDate>2005-05-28 12:08:41</pubDate>
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<author>leton2008</author>
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<item>
<title>用C编写Windows服务程序的五个步骤</title>
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<author>C/C++ </author>
<description>Windows 服务被设计用于需要在后台运行的应用程序以及实现没有用户交互的任务</description>
<category>C/C++ </category>
<pubDate>2005-05-22 12:02:34</pubDate>
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<author>CppChina </author>
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<item>
<title>秘籍：C语言高效编程的四大绝招</title>
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<author>C/C++ </author>
<description>编写高效简洁的C语言代码，是许多软件工程师追求的目标。本文就是针对编程工作中的一些体会和经验做相关的阐述</description>
<category>C/C++ </category>
<pubDate>2005-05-13 11:15:09</pubDate>
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<author>丁学</author>
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<item>
<title>C/C++ 跨平台I/O操作技巧</title>
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<author>C/C++ </author>
<description>如果你正在写从文件或网络读写数据的跨平台C/C++代码，那么你必须明白有些问题是因语言，编译器，平台而不同的</description>
<category>C/C++ </category>
<pubDate>2005-05-12 16:40:17</pubDate>
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<author>pAnic编译</author>
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<item>
<title>对C++程序设计中函数重载的探讨</title>
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<author>C/C++ </author>
<description>函数重载是用来描述同名函数具有相同或者相似功能,但数据类型或者是参数不同的函数管理操作的称呼!</description>
<category>C/C++ </category>
<pubDate>2005-05-12 09:34:38</pubDate>
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<author>管宁</author>
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<item>
<title>链表的C语言实现之单链表的插入运算</title>
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<author>C/C++ </author>
<description>假设在一个单链表中存在2个连续结点p、q（其中p为q的直接前驱），若我们需要在p、q之间插入一个新结点s</description>
<category>C/C++ </category>
<pubDate>2005-05-03 10:34:16</pubDate>
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<author>leton2008</author>
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<item>
<title>链表的C语言实现之单链表的查找运算</title>
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<author>C/C++ </author>
<description>建立了一个单链表之后，如果要进行一些如插入、删除等操作该怎么办</description>
<category>C/C++ </category>
<pubDate>2005-05-02 10:57:12</pubDate>
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<author>leton2008</author>
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<item>
<title>链表的C语言实现之单链表的实现</title>
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<author>C/C++ </author>
<description>所谓链表，就是用一组任意的存储单元存储线性表元素的一种数据结构</description>
<category>C/C++ </category>
<pubDate>2005-05-01 10:38:16</pubDate>
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<author>leton2008</author>
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<item>
<title>链表的C语言实现之动态内存分配</title>
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<author>C/C++ </author>
<description>但我们未学习链表的时候，如果要存储数量比较多的同类型或同结构的数据的时候，总是使用一个数组</description>
<category>C/C++ </category>
<pubDate>2005-04-30 15:34:16</pubDate>
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<author>杜红超 何青青</author>
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<item>
<title>对C/C++中多维数组指针的理解</title>
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<author>C/C++ </author>
<description>对于多维数组的理解比较困难，这也是由于和一维数组指针含义有冲突造成的</description>
<category>C/C++ </category>
<pubDate>2005-04-28 12:46:02</pubDate>
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<author>管宁</author>
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<item>
<title>C++程序设计从零开始之赋值操作符</title>
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<author>C/C++ </author>
<description>前面已经说明，要访问内存，就需要相应的地址以表明访问哪块内存，而变量是一个映射</description>
<category>C/C++ </category>
<pubDate>2005-04-25 09:11:35</pubDate>
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<author>chuiyun</author>
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<item>
<title>C宏——智者的利刃，愚者的恶梦</title>
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<author>C/C++ </author>
<description>水平不高不低的C++程序员最喜欢挂在嘴上的一句话就是：C宏，万恶之首，错误的开端，应该被废弃</description>
<category>C/C++ </category>
<pubDate>2005-04-22 10:47:17</pubDate>
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<author>乾坤一笑</author>
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<item>
<title>用C++实现简单的文件I/O操作</title>
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<author>C/C++ </author>
<description>在这篇文章里，我会详细解释ASCII和二进制文件的输入输出的每个细节</description>
<category>C/C++ </category>
<pubDate>2005-04-15 09:25:25</pubDate>
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<author>阿半编译</author>
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<item>
<title>C++程序设计从零开始之表达式</title>
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<author>C/C++ </author>
<description>在学英语时，第一时间学的是字母，其是英语的基础</description>
<category>C/C++ </category>
<pubDate>2005-04-14 09:14:30</pubDate>
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<author>吹云</author>
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<item>
<title>类——C++面向对象编程的基石</title>
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<author>C/C++ </author>
<description>结构体和类有相同的特性，但又有很大的区别，类是构成面向对象编程的基础，但它是和结构体有着机器密切的关系</description>
<category>C/C++ </category>
<pubDate>2005-04-02 09:08:36</pubDate>
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<author>管宁</author>
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<item>
<title>C++中数组和指针类型的关系浅议</title>
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<author>C/C++ </author>
<description>本文主要讲述的数组和指针类型的关系，通过对他们之间关系的了解可以更加深入的掌握数组和指针特性的知识</description>
<category>C/C++ </category>
<pubDate>2005-03-31 13:14:21</pubDate>
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<author>管宁</author>
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<item>
<title>C++中结构体的的慨念和使用方法</title>
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<author>C/C++ </author>
<description>简单的来说，结构体就是一个可以包含不同数据类型的一个结构</description>
<category>C/C++ </category>
<pubDate>2005-03-29 08:15:44</pubDate>
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<author>管宁</author>
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<item>
<title>C++中堆内存的概念和操作方法入门</title>
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<author>C/C++ </author>
<description>我们知道在c/c++中定义的数组大小必需要事先定义好</description>
<category>C/C++ </category>
<pubDate>2005-03-28 08:24:00</pubDate>
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<author>管宁 </author>
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<item>
<title>C/C++指针学习的两个经典实例</title>
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<author>C/C++ </author>
<description>指针学习不好关键是概念不清造成的，说的简单点就是书没有认真看，指针的学习犹如人在学习饶口令不多看多学多练是不行的</description>
<category>C/C++ </category>
<pubDate>2005-03-26 10:49:31</pubDate>
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<author>管宁</author>
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<item>
<title>理解内联函数inline在C++中的用法</title>
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<author>C/C++ </author>
<description>在c++中，为了解决一些频繁调用的小涵数大量消耗栈空间或者是叫栈内存的问题，特别的引入了inline修饰符，表示为内联涵数</description>
<category>C/C++ </category>
<pubDate>2005-03-23 09:41:35</pubDate>
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<author>管宁</author>
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<item>
<title>利用C语言实现计算机图像处理的方法</title>
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<author>C/C++ </author>
<description>图像平移只是改变图像在屏幕上的位置，图像本身并不发生变化</description>
<category>C/C++ </category>
<pubDate>2005-03-23 08:22:07</pubDate>
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<author>不详</author>
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<item>
<title>C++程序设计从零开始之何谓编程</title>
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<author>C/C++ </author>
<description>程序，即过程的顺序，准确地说应该是顺序排列的多个过程，其是方法的描述</description>
<category>C/C++ </category>
<pubDate>2005-03-21 08:22:48</pubDate>
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<author>chuiyun</author>
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<item>
<title>理解C++语言的布尔类型和枚举类型</title>
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<author>C/C++ </author>
<description>布尔类型对象可以被赋予文字值true或者false，所对应的关系就是真于假的概念</description>
<category>C/C++ </category>
<pubDate>2005-03-18 10:07:28</pubDate>
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<author>管宁 </author>
</item>
<item>
<title>C++操作符重载的变态用途之子类转换</title>
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<author>C/C++ </author>
<description>如果类的成员变量是特定类和自定义结构，使用该类名或结构作为操作符进行重载</description>
<category>C/C++ </category>
<pubDate>2005-03-05 11:47:26</pubDate>
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<author>hellowithsmile</author>
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<item>
<title>C++中建立对象间消息连接的系统方法</title>
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<author>C/C++ </author>
<description>本文提出一种建立对象间消息连接的系统方法</description>
<category>C/C++ </category>
<pubDate>2005-02-23 08:14:45</pubDate>
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<author>项飞</author>
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